Menus
Main menu
Death Screen
In the future we planned to implement a leaderboard for people to record their scores/times
Map
we have decided to make the map a basic forest style and made basic low poly assets to fit this, shown below.
Player
At the moment we just have a placeholder for what the player character looks like
the line coming off of the character is the weapon the player utilizes through the game to fend off the enemies, when pushing the spacebar, the player shoots a projectile at whichever direction the mouse is facing to hit an enemy.
Enemies
the enemies currently are just cubes that follow the player as we ran out of time to make the game look better but we are glad with the progress we made in the functionality of the game.
the enemy character spawns in select areas of the map and from these points, per round, the spawn rate increases to slowly fill the map
on their own the enemies do not do a lot of damage but when they group up the damage amplifies.
XP
Health
Pickups
When the pickup is grabbed by the player, their health goes up by a set amount
Once the pickup is grabbed, it is destroyed
